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                            <title><![CDATA[ Latest from CinemaBlend in Eve-valkyrie ]]></title>
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        <description><![CDATA[ All the latest eve-valkyrie content from the CinemaBlend team ]]></description>
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                                                            <title><![CDATA[ PlayStation VR Will Come With A Collection Of Demos, Here's The List ]]></title>
                                                                                                                                                                                                <link>https://www.cinemablend.com/games/1553419/playstation-vr-will-come-with-a-collection-of-demos-heres-the-list</link>
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                            <![CDATA[ Rejoice, true believers, as the day of prophecy is upon us. Having abandoned mankind for (console) generations, the return of the demo disc is at hand thanks to the PlayStation VR. ]]>
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                                                                        <pubDate>Wed, 07 Sep 2016 04:23:49 +0000</pubDate>                                                                                                                                <updated>Mon, 08 Oct 2018 21:17:10 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Ryan Winslett ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/eF97tn58AxsLtMBt7Ede47.png ]]></dc:source>
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                                <p>Rejoice, true believers, as the day of prophecy is upon us. Having abandoned mankind for (console) generations, the return of the demo disc is at hand thanks to the <a href="https://www.cinemablend.com/games/PlayStation-VR-Cost-Much-Console-86507.html" data-original-url="http://www.cinemablend.com/games/PlayStation-VR-Cost-Much-Console-86507.html">PlayStation VR</a>.</p><p>When the <a href="https://www.cinemablend.com/games/What-You-Actually-Need-Run-VR-PlayStation-4-108397.html" data-original-url="http://www.cinemablend.com/games/What-You-Actually-Need-Run-VR-PlayStation-4-108397.html">PlayStation VR</a> headset launches next month, it will come packed with a demo disc boasting a collection of games for folks to try before they buy. Announced through the <a href="https://blog.eu.playstation.com/2016/09/06/free-demo-disc-with-playstation-vr-at-launch/?emcid=social_20160906_65624406&adbid=773189340268683264&adbpl=tw&adbpr=36969785">PlayStation Blog</a>, this disc will boast trial runs through eight games, including some of the most highly anticipated titles for Sony's VR headset. Here's a rundown of what you'll get to test drive right out of the box:</p><p>-Driveclub VR</p><p>-PlayStation VR Worlds</p><p>-RIGS Mechanized Combat League</p><p>-Tumble VR</p><p>-Battlezone</p><p>-EVE: Valkyrie</p><p>-Wayward Sky</p><p>-Headmaster</p><p>Back in the olden days, it was common for a game console to launch with a demo disc, giving players the opportunity to try out a variety of games before deciding how to spend their hard-earned cash. Monthly magazines were another great source of demo discs, letting folks try out games they may otherwise never give the time of day.</p><p>Demos are digital now, but, without those handy discs, it seems like they're few and far between when compared to generations past. For those of us who grew up playing demos of games for longer periods of time than the campaign of many modern games, it might be difficult to understand why Old Man Winslett is so excited.</p><p>But, hey, soon we'll all be reintroduced to the glory of demo discs, whether you're new to the concept or an old hand, courtesy of the <a href="https://www.cinemablend.com/games/PlayStation-VR-Has-Rumored-Release-Window-Says-GameStop-CEO-118657.html" data-original-url="http://www.cinemablend.com/games/PlayStation-VR-Has-Rumored-Release-Window-Says-GameStop-CEO-118657.html">PlayStation VR</a>.</p><p>With the PSVR launching on Oct. 13, you'll get to take a crack at a rather nice mix of games that will also be available around launch of the new hardware. So even if you can't really afford more than a game or two when you make that initial investment, at least you'll be able to see what else is on offer thanks to the recently announced demo disc.</p><p><em>Driveclub VR</em> doesn't really require an explanation outside of "slick driving game from an actual first-person perspective." While <em>PlayStation VR Worlds</em> is itself a compilation of multiple shorter games, the demo included on the disc will give you a chance to check out the <em>Ocean Descent</em> game that comes included in the package. That's one of the only games in that particular collection I haven't played so far but, if it's anything like the other offerings, it'll likely be a blast.</p><p><em>RIGS</em> is the PSVR's big multiplayer launch title, putting players in the cockpit of mechs and allowing them to square off in a sort of mix between basketball and first-person shooter.</p><p><em>Tumble VR</em> is a cool 3D puzzler, while <em>Battlezone</em> is the rebirth of a beloved tank game that lets you cruise around the battlefield while blowing things to pieces.</p><p><em>EVE: Valkyrie</em> is a space dogfighting game. I got to play it only once at E3 2015 and it's still the game I keep harping on when talking with folks about how much fun VR gaming is going to be.</p><p>Finally, <em>Wayward Sky</em> is a cool-looking action platformer, while <em>Headmaster</em> is a nifty test for your soccer skills.</p><p>Look for all of that in one glorious demo disc when the PlayStation VR launches next month.</p>
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                                                            <title><![CDATA[ Oculus Rift Will Come With This Free Game ]]></title>
                                                                                                                                                                                                <link>https://www.cinemablend.com/games/Oculus-Rift-Come-With-Free-Game-105137.html</link>
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                            <![CDATA[ The Oculus Rift is gearing up for an early 2016 launch on the consumer market. While right now all that's available are highly expensive devkits, Facebook and Oculus plan to get the rift up and out into your hands as soon as possible. They also plan on doing so with a free game included in the package... CCP's upcoming EVE: Valkyrie. ]]>
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                                                                        <pubDate>Sat, 12 Dec 2015 23:07:20 +0000</pubDate>                                                                                                                                <updated>Mon, 08 Oct 2018 21:16:47 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Will Usher ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/eF97tn58AxsLtMBt7Ede47.png ]]></dc:source>
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                                <p>The Oculus Rift is gearing up for an early 2016 launch on the consumer market. While right now all that's available are highly expensive devkits, Facebook and Oculus plan to get the rift up and out into your hands as soon as possible. They also plan on doing so with a free game included in the package... CCP's upcoming <i>EVE: Valkyrie</i>.</p><p><a href="http://www.pcgamer.com/eve-valkyrie-to-come-with-every-oculus-rift/">PC Gamer</a> picked up the news based on the latest trailer that was released for <i>EVE: Valkyrie</i>, the multiplayer spin-off of CCP's very popular player-organic MMO <a href="https://www.cinemablend.com/games/EVE-Online-History-Book-Surpasses-Kickstarter-Goal-63706.html" data-original-url="http://www.cinemablend.com/games/EVE-Online-History-Book-Surpasses-Kickstarter-Goal-63706.html"><i>EVE Online</i></a>. You can see the trailer below, which focuses heavily on the VR immersion aspects of the multiplayer combat simulator.</p><p><iframe allowfullscreen="allowfullscreen" frameborder="0" height="310" src="https://www.youtube.com/embed/amtBUkmHS0w" width="600"></iframe></p><p>Even just watching that brief bit of footage I was almost succumbing to a sense of vertigo. I can only imagine how it will feel with a VR headset on like the <a href="https://www.cinemablend.com/games/Oculus-Rift-System-Requirements-Announced-71938.html" data-original-url="http://www.cinemablend.com/games/Oculus-Rift-System-Requirements-Announced-71938.html">Oculus Rift</a>.</p><p>Oculus founder Palmer Lucky commented about the <a href="https://www.cinemablend.com/games/EVE-Online-Hyperion-Update-Explores-Territory-With-Wormholes-66947.html" data-original-url="http://www.cinemablend.com/games/EVE-Online-Hyperion-Update-Explores-Territory-With-Wormholes-66947.html"><i>EVE Online</i></a> spin-off being included with the Oculus Rift as a companion app with the virtual reality headset, stating...</p><div><blockquote><p>EVE: Valkyrie is one of the most anticipated virtual reality games, and one of the first true VR games to go into development. It perfectly captures the promise of immersive gaming, shooting you into a sci-fi adventure as you pilot a spaceship in search of combat. Battling your friends (and enemies) in multiplayer space dogfights is the ultimate VR thrill, and we’re excited to partner with CCP to bring this experience to Rift owners everywhere.</p></blockquote></div><p>The feedback on the YouTube page pretty much point out the very thing I was thinking about while watching it: cybersickness will be a real thing.</p><p>But let's not focus on knocking the experience; I think it should be pointed out that <i>EVE: Valkyrie</i> looks phenomenal. The special effects, the frame-rate, the vehicle movement, velocity and thrust all appear to exhibit a proper kind of mass while traveling in space, which really helps with making it seem as if the ships are there and taking substantial damage during the dogfights.</p><p>If you're coming off the EVE Online experience and you're looking for a game that expands on that experience then you're not really going to find it in <i>EVE: Valkyrie</i>. This game is purely combat space simulation for multiple players who just want to fly around in densely populated space arenas and blast the living crap out of each other while wearing their VR headsets.</p><p>The game does feature the ability to unlock new weapons and gear for your ship, as well as the neat function to swap out a ship or its loadout during mid-match. It's an interesting take on the typical multiplayer combat formula.</p><p>According to CCP, this <a href="https://www.cinemablend.com/games/EVE-Online-Citadel-Expansion-Pack-Announced-94597.html" data-original-url="http://www.cinemablend.com/games/EVE-Online-Citadel-Expansion-Pack-Announced-94597.html"><i>EVE Online</i></a> spinoff will be due for release in 2016 for the PlayStation VR and for PC with other compatible VR units. Of course, if you buy an <a href="https://www.cinemablend.com/games/Oculus-Founder-Virtual-Reality-Free-Eventually-84417.html" data-original-url="http://www.cinemablend.com/games/Oculus-Founder-Virtual-Reality-Free-Eventually-84417.html">Oculus Rift</a> you will automatically get a copy of the game bundled in with the headset. For more info feel free to visit the game's <a href="https://www.evevalkyrie.com/">official website</a>.</p>
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                                                            <title><![CDATA[ E3 2014: EVE Valkyrie And Oculus Are Perfect Match ]]></title>
                                                                                                                                                                                                <link>https://www.cinemablend.com/games/E3-2014-EVE-Valkyrie-Oculus-Perfect-Match-64803.html</link>
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                            <![CDATA[ I stared around the cockpit of my elite space fighter, listening to the hum of the engine in anticipation of being fired into the vast blackness of an astral battlefield. “Look behind you,” a disembodied voice told me, urging me to crane my neck around and check out the empty seat at the back of my ship. ]]>
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                                                                        <pubDate>Fri, 20 Jun 2014 16:55:14 +0000</pubDate>                                                                                                                                <updated>Mon, 08 Oct 2018 21:16:33 +0000</updated>
                                                                                                                                            <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ryan Winslett ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/eF97tn58AxsLtMBt7Ede47.png ]]></dc:source>
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                                <p>I stared around the cockpit of my elite space fighter, listening to the hum of the engine in anticipation of being fired into the vast blackness of an astral battlefield. “Look behind you,” a disembodied voice told me, urging me to crane my neck around and check out the empty seat at the back of my ship. I was perhaps too eager to take in the scenery, excitedly lunging forward to get an even better view and slamming my face (and the Oculus headset strapped to it) into the high-backed chair I had been sitting in. “Don’t worry,” the voice told me. “You’re not the first to do that.” I hadn’t even started playing <i>EVE Valkyrie</i> yet, and already I was astonished.</p><p>As you may have read last week, E3 2014 afforded me my first opportunity to step into the world of modern virtual reality, beginning with a jaw-dropping ride through the world of <a href="https://www.cinemablend.com/games/E3-2014-War-Thunder-Soars-With-Oculus-Rift-64634.html" data-original-url="http://www.cinemablend.com/games/E3-2014-War-Thunder-Soars-With-Oculus-Rift-64634.html"><i>War Thunder</i></a>. Less than an hour later and I found myself in the CCP Games booth with another Oculus Rift strapped to my head as I settled in for an all-too-brief romp with the multiplayer space combat game, <a href="http://evevalkyrie.com/"><i>EVE Valkyrie</i></a>. To be fair, the team could have let me play the game for an hour and I would still be calling the experience “all too brief.” I try to stay away from hyperbole whenever possible, so know that I’m not trying to oversell things when I say that this is the only way I want to play certain games from now on.</p><p>The best comparison I can make is that my time with the <a href="https://www.cinemablend.com/games" data-original-url="http://www.cinemablend.com/games/?tag=oculus"><i>Oculus</i></a> was reminiscent of the first time I played a video game and marveled at the characters on the screen doing what I commanded them to via controller. It was a wholly new experience, it worked extremely well, and I’m more than a little afraid of how many hours Future Ryan is going to lose from his life once this technology and these games become available on the market.</p><p>Now that we’ve gotten all of that out of the way, back <i>Valkyrie</i>! A brief tutorial with the team was all it took to get me ready to play, as the game actually controls like pretty much any other dogfighter out there. Your sticks control the ship, you can fire a machinegun and a barrage of rockets, boost, roll and that’s about it at the moment. Looking around, though, allows you to view the space around you completely untethered, meaning that if I saw fire coming from behind my ship, I could keep flying in the same direction and actually look behind me to see where the enemy was coming from. It was an extremely freeing experience and felt perfectly natural to just look where I wanted to look rather than slam a thumbstick to the right and wait for my view to swing into place.</p><p>We only had about 10 minutes to take out our fellow fliers and, honestly, I wasted most of that time just zipping around between the various important-looking structures floating in space and marveling at the planet we were flying over. The day I can guide my ship down toward said planet and actually land my craft is going to be a dream come true. I don’t even want to get out and explore, necessarily, just experience the sensation of being in space, then flying down to a planet and making landfall.</p><p>But I digress, because the simple act of flying the ship was more than enough to wow me for the time being. The single coolest feature (other than VR that actually works like I’ve always dreamed it would) is a missile lock-on system that actually uses the player’s field of view. Simply get an enemy in your sights, hold down the missile button, then track them with your head to keep locking on a nest of projectiles. When you’re ready, simply let go and watch as a satisfying swarm of missiles charge toward your target. In a word, it was rad.</p><p>Even dying in <i>EVE: Valkyrie</i> was cool, as your ship starts to smoke and spark and your windshield starts to shatter while you take damage. Take too much, though, and your world hits a sort of slow-mo as the glass explodes out and you begin to drift into the coldness. I’m happy to report that, unlike I had been warned by friends before playing the game, you don’t actually die in real life if you die wearing the Rift.</p><p>More so than anything else I experienced at E3 this year, I want to play more <i>EVE: Valkyrie</i> right-freaking-now. I was delighted to find out that the game is being developed for Sony’s Morpheus VR headset, too, as my home computer is little more than a word processing machine and my PlayStation 4 is just itching for some new games to play. No telling when the game will actually be ready for prime time, but hopefully it won’t be too much longer before everyone can try this tech out for themselves.</p>
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