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                            <title><![CDATA[ Latest from CinemaBlend in Split-screen ]]></title>
                <link>https://www.cinemablend.com/tag/split-screen</link>
        <description><![CDATA[ All the latest split-screen content from the CinemaBlend team ]]></description>
                                    <lastBuildDate>Fri, 24 Feb 2017 02:53:09 +0000</lastBuildDate>
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                                                            <title><![CDATA[ The Next Halo Game Will Bring Back A Feature Missing From Guardians ]]></title>
                                                                                                                                                                                                <link>https://www.cinemablend.com/games/1628539/the-next-halo-game-will-bring-back-a-feature-missing-from-guardians</link>
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                            <![CDATA[ Halo 6 is now the talk of the town. 343 Industries managed to get some time to go back to the drawing board and work out the good and bad from Halo 5. Well, one of the missing features from Halo 5: Guardians is scheduled to make a return in the next entry in the series. ]]>
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                                                                        <pubDate>Fri, 24 Feb 2017 02:53:09 +0000</pubDate>                                                                                                                                <updated>Mon, 08 Oct 2018 21:17:25 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Will Usher ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/eF97tn58AxsLtMBt7Ede47.png ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[armed combatants in Halo]]></media:description>                                                            <media:text><![CDATA[armed combatants in Halo]]></media:text>
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                                <p><em>Halo 6</em> is now the talk of the town. 343 Industries managed to get some time to go back to the drawing board and work out the good and bad from <em>Halo 5</em>. Well, one of the missing features from <em>Halo 5: Guardians</em> is scheduled to make a return in the next entry in the series.</p><p><a href="http://www.gamespot.com/articles/the-next-halo-fps-will-have-split-screen-unlike-ha/1100-6448159/">Gamespot</a> is reporting that during the 2017 DICE Summit, 343 Industries executive Bonnie Ross explained that forfeiting split-screen in <a href="https://www.cinemablend.com/games/5-Biggest-Changes-Halo-5-94697.html" data-original-url="http://www.cinemablend.com/games/5-Biggest-Changes-Halo-5-94697.html?story_page=5"><em>Halo 5: Guardians</em></a> was a "painful" mistake on their part and she vows to rectify that in the future, saying...</p><div><blockquote><p>"For any FPS going out forward, we will always have split-screen in"</p></blockquote></div><p>Split-screen may be a feature foregone by many other FPS titles out there, but every other FPS title out there isn't <em>Halo</em>.</p><p>The entire <em>Halo</em> series had marked part of its success in the multiplayer split-screen culture. A lot of college students picked up the game to play with friends in the dorm. A lot of coworkers played the original <em>Halo: Combat Evolved</em> at LAN parties. A lot of kids played <em>Halo</em> with friends or neighbors. The split-screen in <em>Halo</em> was one of the defining qualities of the series, and it was about as important to the franchise as split-screen is to <em>Mario Kart</em>.</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Dn4TwcBr5WWaKsXr3zTduF" name="" alt="armed combatants in Halo" src="https://cdn.mos.cms.futurecdn.net/Dn4TwcBr5WWaKsXr3zTduF.jpg" mos="https://cdn.mos.cms.futurecdn.net/Dn4TwcBr5WWaKsXr3zTduF.jpg" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div><figcaption itemprop="caption description" class="pull-"><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>Leading up to the release of <a href="https://www.cinemablend.com/games/Why-Halo-5-Doesn-t-Have-Split-Screen-88077.html" data-original-url="http://www.cinemablend.com/games/Why-Halo-5-Doesn-t-Have-Split-Screen-88077.html"><em>Halo 5: Guardians</em></a> 343 Industries had announced that they would be removing split-screen in order to hit a variable 1080p at 60fps standard. Instead of sacrificing the graphics to include split-screen they just opted to remove it. Phil Spencer, the head of Xbox, tried to run damage control by saying that more people played online anyway and didn't have time to play split-screen.</p><p>The damage control and waving off of the split-screen feature did not go down well with gamers at all. In fact, a lot of gamers had commented on forums, discussion threads and social media that they would be canceling their pre-order due to the game not having split-screen. Usually the threat of canceling a pre-order is viewed as an empty threat, much like an insult thrown out during a YouTube comment flame war. Well, in the case of <a href="https://www.cinemablend.com/games/Halo-5-Won-t-Have-Split-Screen-Co-Op-72400.html" data-original-url="http://www.cinemablend.com/games/Halo-5-Won-t-Have-Split-Screen-Co-Op-72400.html"><em>Halo 5</em></a>, it appeared as if the threats of pre-order cancellation were not thrown out in vain... and <em>Halo 5</em> had one of the more "disappointing" launches in recent franchise history, according to a report from <a href="https://www.bloomberg.com/news/articles/2015-11-23/is-halo-5-really-a-blockbuster-it-s-hard-to-tell">Bloomberg</a>.</p><p>Microsoft managed to compensate lower individual SKU sales with revenue from hardware bundles by packing <a href="https://www.cinemablend.com/games/Halo-5-What-You-Need-Know-About-Master-Chief-Xbox-One-Debut-62555.html" data-original-url="http://www.cinemablend.com/games/Halo-5-What-You-Need-Know-About-Master-Chief-Xbox-One-Debut-62555.html"><em>Halo 5</em></a> in with Xbox One consoles. However, that still didn't fix a lot of resentment from fans about the lack of split-screen (amongst other issues).</p><p>Well, 343 learned their lesson and will be restoring the feature in the next game. Supposedly <em>Halo 4, 5</em> and the unnamed <a href="https://www.cinemablend.com/games/Halo-6-Already-Works-88467.html" data-original-url="http://www.cinemablend.com/games/Halo-6-Already-Works-88467.html"><em>Halo 6</em></a> will complete the Reclaimer Trilogy/Saga. So if they're going to round out the saga on a high note it's best they go out big with as many features as possible, including bringing back one of the most beloved options that has helped make <em>Halo</em> a household name.</p><p>343 tried saying that, according to their internal data, split-screen users were a relatively small group of players, but there's really no way to know how many people come and go in split-screen at a get together, a weekend party, dorm tournaments, or in offline mode. Well, "relatively small" or not, 343 has learned their lesson that <a href="https://www.cinemablend.com/games/Halo-5-Guardians-Coming-Xbox-360-Xbox-One-Exclusive-64170.html" data-original-url="http://www.cinemablend.com/games/Halo-5-Guardians-Coming-Xbox-360-Xbox-One-Exclusive-64170.html"><em>Halo</em></a> fans expect split-screen, so they'll be bringing it back in the next game.</p>
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                                                            <title><![CDATA[ Army Of Two: Devil's Cartel Overkill Trailer Ramps Up The Overkills ]]></title>
                                                                                                                                                                                                <link>https://www.cinemablend.com/games/Army-Two-Devil-Cartel-Overkill-Trailer-Ramps-Up-Overkills-52945.html</link>
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                            <![CDATA[ In movies we see overkills frequently, stuff like Universal Soldier: Day of Reckoning and The Raid have those “WTF?” style overkills that stick with you long after the movie goes off. But in games it's a bit of a different thing, a lot of the overkills don't really meld that well. EA wants to bring back overkills but keep them synonymous with the poetry of bullet ballet, so players can overkill without breaking stride with their orchestra of destruction. ]]>
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                                                                        <pubDate>Sun, 24 Feb 2013 14:06:05 +0000</pubDate>                                                                                                                                <updated>Mon, 08 Oct 2018 21:16:17 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Will Usher ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/eF97tn58AxsLtMBt7Ede47.png ]]></dc:source>
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                                <p>In movies we see overkills frequently, stuff like Universal Soldier: Day of Reckoning and The Raid have those “WTF?” style overkills that stick with you long after the movie goes off. But in games it's a bit of a different thing, a lot of the overkills don't really have that natural flow with the play experience. Well, EA wants to bring back overkills but keep them synonymous with the poetry of bullet ballet, so players can overkill without breaking stride with their orchestra of destruction.</p><p>And just to get this out of the way: none of the overkills in <i>Army of Two</i> are as cool as Chuck Norris' X-ray kill from the Expendables 2. Still, if you want to see two guys barrel through an environment blowing everything bunker-high with massive explosions and lots of carnage playing to the tune of a muzzle symphony, check out the new trailer for the game below courtesy of <a href="http://www.psmania.net/video/army-of-two-the-devils-cartel/army-of-two-the-devils-cartel-the-overkill-diaries-3/">PlayStation Mania</a>.</p><p><iframe allowfullscreen="allowfullscreen" data-quill-615-old-src="http://www.youtube.com/embed/PoPTqk1ZAAo?feature=player_embedded" frameborder="0" height="268" src="//www.youtube.com/embed/PoPTqk1ZAAo?feature=player_embedded" width="480"></iframe></p><p>Man, I just hope the entire game is actually fun and not segmented into moments of grandeur while the rest of it sucks about as bad as Herman Cain staying faithful to telling the truth (much less staying faithful to one woman).</p><p>Still, I'm hoping EA isn't just pumping out <i>Devil's Cartel</i> to swindle gamers out of $60 the way Jesse Jackson Jr. swindled people out of money while running for office. A rocket-busting campaign with plenty of weapons, an actual AI that isn't mirrored after a brain-dead comatose patient with their eyes stapled open and an NRA-sponsored AR-15 jammed in their hands would be nice, and some moments of genuine intensity would go a long way in justifying that $60 price tag.</p><p>You can look for <i>Army of Two: Devil's Cartel</i> to launch for the Xbox 360 and PS3 on March 26th. Need more info? Feel free to pay a visit to the game's <a href="http://www.armyoftwo.com/">official website</a>.</p>
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                                                            <title><![CDATA[ Borderlands 2 Offline Co-op Mod Tool Makes Split-Screen Easy On PC ]]></title>
                                                                                                                                                                                                <link>https://www.cinemablend.com/games/Borderlands-2-Offline-Co-op-Mod-Tool-Makes-Split-Screen-Easy-PC-52133.html</link>
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                            <![CDATA[ PC games don't often support split-screen or local co-op play. Well, one of the big highlights of Borderlands 2 is the variety of ways to play cooperatively with friends and family...except on PC. For some reason Gearbox skipped on a split-screen option for Borderlands 2 but one modder decided to make it possible anyway. ]]>
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                                                                        <pubDate>Sat, 02 Feb 2013 13:28:10 +0000</pubDate>                                                                                                                                <updated>Mon, 08 Oct 2018 21:16:16 +0000</updated>
                                                                                                                                            <category><![CDATA[PC]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Will Usher ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/eF97tn58AxsLtMBt7Ede47.png ]]></dc:source>
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                                <p>If you're the kind of gamer who realized that some of your gaming preferences were no longer being met properly on console the way they could on PC and decided to switch from playing on your game box and move to your desktop, then you probably found out something rather discouraging: PC games don't often support split-screen or local co-op play. Well, one of the big highlights of <i>Borderlands 2</i> is the variety of ways to play cooperatively with friends and family...except on PC. For some reason Gearbox skipped on a split-screen option for <i>Borderlands 2</i> but one modder decided to make it possible anyway.</p><p>A an experienced .NET coder and programmer decided to design a mod tool that makes it easy for gamers to setup and run offline split-screen sessions of <i>Borderlands 2</i> on PC. That's right, no more following lengthy guides and tutorials to get split-screen working on PC. The mod tool does it all for you and even has support for multi-monitors.</p><p>This is actually perfect since it coincides with Steam's Big Picture Mode, enabling PC gamers to conveniently plug-and-play their desktop games on their big screen HDTVs. Alternatively, if you had a three or four monitor setup on your rig you can conveniently assign each screen to a monitor and play some full-screen, split-screen action in <i>Borderlands 2</i>.</p><p>Given the easy nature of playing games these days on PC, I'm a bit shocked more alternative multiplayer methods haven't been added to games and why things like LAN support is becoming such a rarity.</p><p>Anyway, if you want to play four-player split-screen <i>Borderlands 2</i>, something not available on consoles, you can do so on PC using the mod tool by visiting the <a href="http://forums.gearboxsoftware.com/showthread.php?t=156994">Official Borderlands 2 Modding Page</a> and downloading the tool.</p>
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                                                            <title><![CDATA[ Borderlands 2 Unofficial Split-Screen Support Surfaces For PC ]]></title>
                                                                                                                                                                                                <link>https://www.cinemablend.com/games/Borderlands-2-Unofficial-Split-Screen-Support-Surfaces-PC-47580.html</link>
                                                                            <description>
                            <![CDATA[ Not too long ago gamers were asking about split-screen support for Borderlands 2 on PC, well even though Gearbox didn't offer any official support for split-screen on the PC rendition of their popular shooter, it didn't stop the community from using some wits and a little ingenuity to get split-screen working for the game. ]]>
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                                                                        <pubDate>Sun, 30 Sep 2012 18:11:43 +0000</pubDate>                                                                                                                                <updated>Mon, 08 Oct 2018 21:16:10 +0000</updated>
                                                                                                                                            <category><![CDATA[PC]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Will Usher ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/eF97tn58AxsLtMBt7Ede47.png ]]></dc:source>
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                                <p>Not too long ago gamers were asking about split-screen support for <i>Borderlands 2</i> on PC, well even though Gearbox didn't offer any official support for split-screen on the PC rendition of their popular shooter, it didn't stop the community from using some wits and a little ingenuity to get split-screen working for the game.</p><p>Steam user PhnXFire put together a guide on the <a href="http://forums.steampowered.com/forums/showthread.php?t=2943265">Steam forums</a> explaining how to get various versions of <i>Borderlands 2</i> running in split-screen for PC. Very impressive stuff.</p><p>Some of you may remember that originally Gearbox Software said that <a href="https://www.cinemablend.com/games/Split-Screen-Support-Borderlands-2-PC-Community-Makes-Split-Screen-Happen-Anyway-45208.html" data-original-url="http://www.cinemablend.com/games/Split-Screen-Support-Borderlands-2-PC-Community-Makes-Split-Screen-Happen-Anyway-45208.html">split-screen on PC wasn't technically feasible</a>. Well, modding community seems to have proven good 'ole Gearbox wrong.</p><p>Just like the original split-screen guide for <i>Borderlands 1</i> on PC, you'll need a fairly beefy PC to get the game up and running on multiple screens via a single-PC. For those of you with multi-monitor support, lots of RAM and a GTX 560 Ti or higher you should be able to run the game at slightly larger resolutions. If you have a mid-ranged GPU and at least 4GB of RAM you'll need to make sure that the resolution for the windows are at their lowest possible. Optimization guides for <i>Borderlands</i> can also help with squeezing the most performance out of the game as possible.</p><p>You can pick up <i>Borderlands 2</i> right now for PC. If you already have a copy and want to get some split-screen gaming going for you and your mates, just head on over to the official <a href="http://forums.steampowered.com/forums/showthread.php?t=2943265">Steam forums</a> for a complete walkthrough on splitting your screen up into square fragments for some local co-op action.</p>
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